The relationship between game and player is a two way street. The information a game presents, and how the player interacts with that information, are key components in making gameplay an intuitive, ...
It’s easy to forget just how much goes into creating incredible video games. A game’s story and gameplay are easy to appreciate, but behind every masterpiece are hundreds of expertly designed ...
As the show floor opened yesterday to a dizzying flurry of game previews, the E3 conference program took a step back into the more conceptual. An afternoon session titled “Gaming’s New Look: The ...
When a game is mostly hard because the UI is terrible, what happens when you start streamlining its interface? When a game is mostly hard because the UI is terrible, what happens when you start ...
UI - user interface - and UX, or user experience, are both key aspects of game design that can make or break the enjoyment and consumption of a title for players. Although it may seem like something ...
Can’t Unsee, created by software engineer Alex Kotliarskyi, gives you a simple task: Say which of two designs sitting side by side is the better one. It’s Hot or Not for interface design. The game ...
Freelance writer, blogger, and author. Fantasy and video game enthusiast. Constantly typing... With more than 25 million subscribers on Game Pass, Xbox has a duty to provide a world-class experience.
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